At the moment it only includes Darkwater Crossing. Expanded Cities, Towns, and Villages - Expanded Towns and Cities (SSE) - Removed Better Dynamic Snow Patch. Basically I have installed a combo of JKs & Arthmoor mods with a few extras, thanks to a guide I followed here. My question is, could these mods work together with Expanded Towns and Cities? 1. I've noticed that it simply doesn't like to cooperate with me, however I've never noticed it before (last time I used the mod was in 2015). This overhaul adds improvements that range from subtle to highly noticeable, adding a fresh look to Skyrim that surpasses that of basically every other mod on this list. [PC] Compatibility of Skyrim Sewers and Expanded Towns and Cities (ETaC) PC Classic - Help. Expanded Towns and Cities. So far includes: Darkwater Crosisng, Dawnstar, Dragon Bridge, Falkreath, Ivarstead, Karthwasten, Kynesgrove, Morthal, Riverwood, Rorikstead, Shors Stone, Stonehills and … Each town mod may change the buildings for other towns since building spawns are based on faction rather than each town. So, nowhere on the ETaC page are sewers mentioned, and nowhere on the Skyrim Sewers page is ETaC mentioned. Note. Page 5 of 6 - Expanded Towns and Cities - posted in Skyrim LE Mods: I once disabled ETaC in my modlist by accident and was horrified how poor, boring and generally lacking all those towns were.If there are still people who didnt try, do it! Support us on Like us on Facebook! Expanded Towns and Cities compatibility with JKs/Arthmoor Towns? Input Type: HOTKEY (TAP) Hotkey: M4 Settings → Leaning. About this mod. Alisha Clarke Posts: 3461 Joined: Tue Jan 16, 2007 2:53 am » Sat Sep 28, 2013 7:19 am . Expanded Towns and Cities does things to a further extent with additions like custom decorations and a number of un-lore friendly additions (bathhouse, bakery, villages and mining camps expanded too much etc.). Support us on Like us on Facebook! Each town mod may change the buildings for other towns since building spawns are based on faction rather than each town. Hotkey: M5 Settings → Dodge Roll. Very little core data has been edited to help with compatibility. Page 1 of 133 - Expanded Towns and Cities (SSE) - posted in File topics: Expanded Towns and Cities (SSE) A complete rebuild of the previous mod by the same name. Settings → Unlocked Grip. Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. I use this patch for cutting room floor and no snow under the roof compatibility; it requests (as Wrye Bash suggest) that CRF have to be loaded after NoSUTR. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. There may be compatibility issues with other mods that change towns. Mod Support → Mod Compatibility: Expanded Towns and Cities: Enabled; Follower Framework. Mar 4, 2018 - Thanks for watching our Skyrim Mod Spotlight! I cant even wait the 10 minutes or so I have left so I … MODS REQUIRING USER INTERVENTION via the CLARALUX MCM and/or MODULE CHOICE: Expanded Towns and Cities Problem: Occasionally misplaced CLARALUX HOUSE lights. This mod is created and advanced by missjennabee. I had a new character in Riverwood, so I quickly added this. This hotfix is a very basic, no-frills band-aid to make missjennabee's Expanded Towns and Cities and anamorfus' Enhanced Lights and FX play nicely together. Expanded Towns and Cities Causing Crash to Desktop - posted in Skyrim Technical Support: so I got ETAC cause it looked super cool but it keeps crashing to desktop, the game works fine and then it just crashes randomly when Im in cities, this could be my computers fault but I figured it would be worth asking someone cause it looks like a really cool mod, my computer isnt very … +Expanded Towns and Cities Im. I haven't added a lot of detail or unqiue things to this town, but I may add more in the future. Ill be adding my load order for reference since the problem is likely in something else that I have because well, I dont think anyone releases something that is broken... My adventure started out as usual, doing all the things my character does in the woods outside Riverwood. Expanded Towns and Cities has been launched since 24 March 2012. I experienced low FPS on a high end gaming PC and decent FPS on an average PC. Version 1.1 uploaded, please update if you're still using the original file. At least on a temporary game. Does anyone else experience CTD issues while attempting to use "Expanded Towns and Cities"? Lean Multiplier (1st Person): X0.50 Lean Multiplier (3rd Person): X0.50 Settings → … You'll find numerous shops and working citizens! Faithful poster. Made in, and for, and specifically to cater to SSE friends. Spoiler. What an amazing change. Back to top #1233 winterlove Posted 18 August 2019 - 11:22 AM. How can growing cities be expanded in sustainable way? (Please consider this a very early WIP and don't get too attached to anything in it.) Performance might be a hit or a miss, and it may not fully depend on your computer capability. It is worth it just for the expansion of Rorikstead alone, in my opinion. And I love the bridge across the river to the small Alchemist's shop in Riverwood. I was unable to find information about how (in)compatible the mods "Skyrim Sewers 4" and "Expanded Towns and Cities " are. Oh. My. City Info °°°°°°°°°° Population: Medium-High Roaming Population: Very few added. Mod Installation Page 3: None; None; NPCs and Behavior - Serana Dialogue Add-On - Updated to Version 2.2.1 ; Animations and Skeleton - Savage Skyrim - Updated to Version 3.9; Sound Improvements - Sound Consistency Patch - Lexy's Guide - Updated to Verison 1.2.2; Basic … Dear. Very little core data has been edited to help with compatibility. Unsorted Mail is now produced from commercial buildings in towns and cities when their cargo needs are met, as well as from residential buildings that recieve Mail which has been sorted at the new Mail Sorting Center. I know Etac is currently incomplete but is one of the authors or a 3rd party considering patching these mods? Activity → Sandboxing: Only Sandbox In Towns: Enabled; Multi-Level Sandboxing: Enabled; Activity → Mounts: Mount Support: No Support; Gameplay → Bleedout: Potion Recovery: Any (Weak To Strong) Frostfall . Expanded Towns and Cities (ETaC) Holds The City Overhaul (Complete version) Immersive Settlements; InnCredible; Jk's Skyrim; Nernies City and Village Expansion; Northern Bathhouses; Rigmor of Bruma (only slightly incompatible) Run for your lives (version 2.1 or above) Skyrim Better Roads (only slightly incompatible) Skyrim Radioactive; Skyrim Sewers (must be positioned above Immersive … Expands upon existing towns, villages, settlements, cities, etc. Merged File +XP32 Maximum Skeleton Extended +Correct Gender Animations - Legendary Edition +Wiseman303's Flora Fixes +Mirai Customizer - CBBE +SummersetIsle +Skyrim Wayshrines - Immersive Fast Travel - SWIFT +Alternate Start - Live Another Life +Lanterns of Skyrim - All In One +Jebbalon's Sands of Time ( SoT ) Temper Recipes … I … Expanded Towns and Cities Causing Freezing and Crashes » Tue Sep 22, 2015 11:52 am . Page 100 of 133 - Expanded Towns and Cities (SSE) - posted in File topics: Hey, I read the forum on compatibility, and I couldnt find anything that relates to Jks Skyrim, which overhauls the major cities and most towns. It prevents major conflicts and crashes that may be encountered using these two mods together. Expanded Towns and Cities, then Immersive Settlements for ever town ETAC doesn't cover. Did someone run both mods together and can share their … Edited by Ninjasty, 17 August 2019 - 05:35 PM. Page 2 of 6 - Expanded Towns and Cities - posted in Skyrim LE Mods: This is the first Ive heard of this mod. In this article the main example will be the city of Vienna, while also the case of Stockholm and Munich will be mentioned. I too use Expanded Towns and Cities. Help! Expanded Towns and Cities. Page 4 of 6 - Expanded Towns and Cities - posted in Skyrim LE Mods: Is that ELFX patch needed with REGS? There is an option in the installer to install ETaC … This mod requires Expanded Cities AI. Personally, I'm not a fan of it. You will probably be shocked. Relighting Skyrim Problem: No … Premium Member 2,300 posts In response to post #72648143. Hey, hey, hello. Expands upon existing towns, villages, settlements, cities, etc. Cyclic interaction in load order between Expanded Towns and Cities, No snow under the roof and Cutting Room Floor - posted in Skyrim Mod Requests: I installed ETaC - Complete, Prometeus No Snow Under the Roof and Cutting Room Floor. Set. Expanded Towns and Cities (SSE) Started by Site Bot , ... Maybe mod with separated towns and cities or compatibility patch ? I honestly prefer the expansive immersion of ETaC over JK's mods, however, it won't ruin my experience. With all the patches and compatibility issues that come with ELFX - exteriors I might just trade it for LoS <.